Search found 44 matches
- Tue Oct 06, 2009 11:07 pm
- Forum: BuildXP
- Topic: Redneck Rampage
- Replies: 1
- Views: 9662
- Tue Oct 06, 2009 11:05 pm
- Forum: BuildXP
- Topic: help!! no sound on win 2000 xp
- Replies: 2
- Views: 11198
- Tue Oct 06, 2009 10:33 pm
- Forum: BuildXP
- Topic: Blood won't even start in xp
- Replies: 31
- Views: 94228
- Tue Oct 06, 2009 10:17 pm
- Forum: BuildXP
- Topic: Duke3D Level Editor on XP
- Replies: 1
- Views: 9344
Re: Duke3D Level Editor on XP
Hi. I'm fairly certain that most of the Duke modding community has moved on to something called * mapster *. Mapster is part of the Duke32 port which operates on several different platforms. I don't know if anyone mods for classic Duke3d using mapedit any more. Be sure to stop by the 3drealms forums...
- Tue Oct 06, 2009 8:53 pm
- Forum: Blood
- Topic: Cabal cultists' taunts...
- Replies: 11
- Views: 54708
Re: Cabal cultists' taunts...
I'll probably have to download the video to get the sound to sync up with the imagery. Still it's an excellent find BON.
I feel...enlightened.
I feel...enlightened.
- Sun Oct 04, 2009 10:12 pm
- Forum: BuildXP
- Topic: HOW TO PLAY BLOOD ON XP/VISTA - MULTIPLAYER
- Replies: 24
- Views: 154219
- Sat Oct 03, 2009 12:59 pm
- Forum: BuildXP
- Topic: anyone still play blood2 ?
- Replies: 3
- Views: 12145
Re: anyone still play blood2 ?
There's definitly still a private network set up for b2 at hamachi. It's called blood 2 georgia with no password. I doubt it's been used in several months however.
- Sat Oct 03, 2009 11:12 am
- Forum: BuildXP
- Topic: anyone still play blood2 ?
- Replies: 3
- Views: 12145
Re: anyone still play blood2 ?
You can try searching hamachi. People had a network set up as late as the first part of the year.
- Tue Sep 29, 2009 9:45 pm
- Forum: BuildXP
- Topic: Build Games Source Ports!!! Duke3D and Shadow Warrior
- Replies: 7
- Views: 95629
Re: Build Games Source Ports!!! Duke3D and Shadow Warrior
The polymer rendering engine for Eduke32 has been released to the public. Please consider this a beta release.
Warning: Only fairly modern video cards need apply.
http://dukeworld.duke4.net/eduke32/eduke32_current.zip
Warning: Only fairly modern video cards need apply.
http://dukeworld.duke4.net/eduke32/eduke32_current.zip
- Fri Sep 25, 2009 1:10 am
- Forum: Blood
- Topic: M210's Blood TC Resurrection
- Replies: 3
- Views: 12901
Re: M210's Blood TC Resurrection
This is NOT a demo, rather it is an addon made by M210 that ports blood weapons to dukenukem'3d. You will need duke to play of course. The page is in Russian. The file you want is the 2nd one down, called BLweap_.RAR
BLWEAP_.RAR
BLWEAP_.RAR
- Thu Sep 24, 2009 10:34 pm
- Forum: BuildXP
- Topic: Shadow Warrior on Vista
- Replies: 2
- Views: 11083
Re: Shadow Warrior on Vista
Having never successfully run a build game in any OS made after 2001, I strongly suggest DosBox.
- Wed Sep 23, 2009 6:29 pm
- Forum: Blood
- Topic: Hypertension youtube
- Replies: 7
- Views: 41974
Re: Hypertension youtube
Sorry corbin, but it just isn't possible to make decent screens from that vid you refuse to post. I'll post a few samples so you can see what I mean. A screenshot of a door openning in a decidedly undoom like manner. http://photos-e.ak.fbcdn.net/hphotos-ak-snc1/hs244.snc1/9119_1225434123003_14435142...
- Wed Sep 23, 2009 5:40 pm
- Forum: Modern Ports
- Topic: DOOM Source Ports
- Replies: 8
- Views: 45695
Re: DOOM Source Ports
Actually, the use of MD2 world models for geometry obviates the need for moving sectors- *Looks at whirlpool in shadow warrior.*...almost anyway.
- Wed Sep 23, 2009 2:34 pm
- Forum: Blood
- Topic: Bad Versions of Blood that crashes under XP SP2
- Replies: 3
- Views: 14338
Re: Bad Versions of Blood that crashes under XP SP2
The only version of Blood I can get working on xp s2 is shareware. I've heard that others have found a work around though. No info about that, sad to say.
The spam is being deleted as quickly as possible. That's the best we can do until willis gets back.
The spam is being deleted as quickly as possible. That's the best we can do until willis gets back.
- Wed Sep 23, 2009 2:23 pm
- Forum: Modern Ports
- Topic: DOOM Source Ports
- Replies: 8
- Views: 45695
Re: DOOM Source Ports
Don't forget the Edge port, which can do many of the things Zdoom can such as 3d floors, 3d lighting, opengl rendering, and angled sectors etc. It can't handle moving sectors. It is easily modded thanks to 2 scripting languages that can call on each others functions, called Lua and RTS respectively....