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Blood Netowork Problem

Posted: Tue Jun 14, 2005 8:45 pm
by johnchain
When I run commit for blood, my network game won't start. On both computers I get the IPX network initialized screen, and both are on the same socket number, but neither of them can find each other. It worked on Kali but it won't work alone. Any ideas? Any help is appreciated.

Posted: Wed Oct 07, 2009 12:13 am
by johnchain
Somebody must know.

Re: Blood Netowork Problem

Posted: Wed Feb 24, 2010 12:40 pm
by NY00123
I'm not sure what's the exact cause for the problems in your specific case,
but there's an alternate way you may want to try out.
It;s done using DOSBox and a multi-player front-end named Yet Another Netplay Guider, or simply YANG.

A thread opened before, with a few more details: http://forums.deathmask.net/viewtopic.php?f=1&t=889
My website, including screenshots and downloads of YANG as of today: http://ny.duke4.net/