key response delay in blood
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key response delay in blood
I applied all steps about running build games on winxp.. sound and graphics problem has been solved. but a new problem has been derived. when I press a movement (or fire) key, it usually starts to move a half second later. and when I release the key, it usually continues to move (or turn) a while. is there a solution for that problem?
Re: key response delay in blood
kahkaha,kahkaha wrote:I applied all steps about running build games on winxp.. sound and graphics problem has been solved. but a new problem has been derived. when I press a movement (or fire) key, it usually starts to move a half second later. and when I release the key, it usually continues to move (or turn) a while. is there a solution for that problem?
This can occur if the screen resolution is set to high.
You might check that the screen setup in the Blood setup is set to VESA modes (SVGA/VESA 2.0) and 640x480 is selected.
This is in Step 8-13 of the BuildXP instructions.
You may also need to set the screen resolution to 640x480 or less under Video mode in the Options of the game once you have started the game.
You might also double check that Steps 4, 5 and 7 of the BuildXP instructions completed successfully.
Hope this helps.
re: key response
I have checked the steps you mentioned, and found nothing unusual.
I also have tried to change resolution, inside game. I have tried several higher and lower ones than 640x480, but framerate was more irregular..
It happens when I play game with VDM sound.
I have an onboard sound card, a sb live sound card together (using onboard one). might this have an effect?
I also have tried to change resolution, inside game. I have tried several higher and lower ones than 640x480, but framerate was more irregular..
It happens when I play game with VDM sound.
I have an onboard sound card, a sb live sound card together (using onboard one). might this have an effect?
re: key response
I was able to fix this problem within Windows itself. Go into the Control Panel, select Keyboard, and set your 'Repeat Rate' low. A little to the left of the exact middle solved the problem for me without affecting anything else under Windows or any of my other games.
I hope this helps!
Areala
I hope this helps!
Areala
yes that solves the problem with some delay remaining
unfortunately that prevents nimble moves
I play blood with no sound, but I relaise that sometimes (once for 1 hour playing) my keys delays really 2-3 seconds. I mean, while I am playing, I am losing control some time, and while I am not pressing any keys, character moves according to my last pressed keys.. maybe it is related with that problem..
and if there is anyone who has solved this key response problem, please let him write down here...
unfortunately that prevents nimble moves
I play blood with no sound, but I relaise that sometimes (once for 1 hour playing) my keys delays really 2-3 seconds. I mean, while I am playing, I am losing control some time, and while I am not pressing any keys, character moves according to my last pressed keys.. maybe it is related with that problem..
and if there is anyone who has solved this key response problem, please let him write down here...
- Lord Molder
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Im having the same problem...uug and after all that trouble getting it to work. Im having a problem in all the games with it(SW,Duke3d, and Blood/CrypticPassage). I dont have Num Lock on and setting the Repeat rate lower doesnt do anything. I have played Blood,SW, and Duke3d with BuildXP before and I never had this problem.
- Lord Molder
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- Joined: Sat Apr 16, 2005 6:04 pm
- Location: Australia
Use JonoF`s source ports for Duke and Shadow!!!Arch-Vile wrote:Im having the same problem...uug and after all that trouble getting it to work. Im having a problem in all the games with it(SW,Duke3d, and Blood/CrypticPassage). I dont have Num Lock on and setting the Repeat rate lower doesnt do anything. I have played Blood,SW, and Duke3d with BuildXP before and I never had this problem.
http://jonof.edgenetwork.org/index.php?p=jfsw
`theres no place like home....Eheheeee!
Ive used those they are pretty good. But I just got Cryptic Passage up and running. I want that to work with out the delay crap. Especially since I play Blood and Cryptic Passage on Extra Crispy. I usually can peak around corners very well and make a shot without being hit, now sometimes I try that and I freakin keep walking forward! Or try and turn and it turns slowly or not at all....then 5 seconds later Ill do a 360
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