Dos32a and Buildxp
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- Zombie
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Dos32a and Buildxp
Would anyone like to share their experiences?
Is it easy to setup?
can it be added to the extra options section of the .vlp advanced tabs like nolfb is??? etc etc yak yak...
Is it easy to setup?
can it be added to the extra options section of the .vlp advanced tabs like nolfb is??? etc etc yak yak...
'Let the festival of Blood continue!'
I didn't read it all just got me a quick overview, but according to the wiki site you simply replace the DOS4GW.EXE with the DOS32a.exe (And rename it) or implement it into the games *.exe file.
I didn't try it out yet since the game is running fine, but it would be cool to know IF DOS32a is actually worth a try and what it is supposed to do.
On the site it was going on about DOSbox. I don't use DOSbox for games like blood. Mainly due to the fact that DOSbox is running Blood really really slow. So if it only brings changes for the DOSbox I'm not gonna bother since I only use DOSbox for games like uhhh...actually only one game and that's Ultima 8.
I didn't try it out yet since the game is running fine, but it would be cool to know IF DOS32a is actually worth a try and what it is supposed to do.
On the site it was going on about DOSbox. I don't use DOSbox for games like blood. Mainly due to the fact that DOSbox is running Blood really really slow. So if it only brings changes for the DOSbox I'm not gonna bother since I only use DOSbox for games like uhhh...actually only one game and that's Ultima 8.
Idk if it's just me but yeah here I go:
I found a download for redneck rampage. Of course there is no source port for it (AFAIK) so I did the VDMsound.
It ran a bit slow. So I thought I'd come back to this and check on DOS32A and for some reason it SEEMS to run a bit faster.
And no, I didn't remove DOS4GW.EXE and replaced it with DOS32A.EXE (and renaming this to dos4gw.exe) that would only cause the game to freak out on exit.
So I use it like NOLF.COM and add it to the Autoexec.bat in the Dos Enviroment tab of the VDMsound shortcut.
I found a download for redneck rampage. Of course there is no source port for it (AFAIK) so I did the VDMsound.
It ran a bit slow. So I thought I'd come back to this and check on DOS32A and for some reason it SEEMS to run a bit faster.
And no, I didn't remove DOS4GW.EXE and replaced it with DOS32A.EXE (and renaming this to dos4gw.exe) that would only cause the game to freak out on exit.
So I use it like NOLF.COM and add it to the Autoexec.bat in the Dos Enviroment tab of the VDMsound shortcut.
@demon:
Mmm, sure? Due to the nature of dos4gw/dos32a I think that maybe the speed difference is in your head
A Dos Extender, as far as I understand it, is sort of a memory/interrupt manager for Protected Mode. I have to admit I don't unterstand it fully, but it seems to be pretty hairy business. So I can't image that there would be two dos extenders allowed. I guess what happens here is that when you start dos32a after dos4gw is already started, it just gives an (non lethal) error message, and goes on. And that you just can't see that message because of the way VDMSound starts up. But I will dig out my copy of RR and experiment a bit...
Edit: If you try to start DOS32A.EXE in a command window without anything else, it gives the following output:
BTW, huh? I was able to rename DOS32A.EXE to DOS4GW.EXE without any problems. No problems, no difference. No freaking out. But I guess every computer is different, as it is ALIVE
Mmm, sure? Due to the nature of dos4gw/dos32a I think that maybe the speed difference is in your head
A Dos Extender, as far as I understand it, is sort of a memory/interrupt manager for Protected Mode. I have to admit I don't unterstand it fully, but it seems to be pretty hairy business. So I can't image that there would be two dos extenders allowed. I guess what happens here is that when you start dos32a after dos4gw is already started, it just gives an (non lethal) error message, and goes on. And that you just can't see that message because of the way VDMSound starts up. But I will dig out my copy of RR and experiment a bit...
Edit: If you try to start DOS32A.EXE in a command window without anything else, it gives the following output:
This is exactly what happens when you put it in your autoexec.bat, just that you can not see this error message... It is just not the way it is supposed to work. RR.EXE has to start DOS4GW.EXE, it doesn't work the other way round, and one cannot start DOS4GW.EXE after RR.EXE has started already.DOS/32A -- DOS Extender version 9.1.2
Copyright (C) 1996-2006 by Narech K.
DOS/32A fatal (8001): syntax is DOS32A <execname.xxx>
BTW, huh? I was able to rename DOS32A.EXE to DOS4GW.EXE without any problems. No problems, no difference. No freaking out. But I guess every computer is different, as it is ALIVE
Hah sweet imagination
Well I did try that too, to rename the DOS32A to DOS4GW and replace it with the existing file.
It ran fine on RR's first start. On the close I got like uhhhh 4 lines with errors. And whenI tried to open it again the usual start up screen would appear
...
Loading xxx.con
Checking music inits
Checking sound FX inits
After that the window would close. So idk, I might try it again later.
Edit:
Tried it again, seems to work fine now. I'd like to test it some more but RR is a real bitch when it comes to testing as it takes forever to exit the game properly
Well I did try that too, to rename the DOS32A to DOS4GW and replace it with the existing file.
It ran fine on RR's first start. On the close I got like uhhhh 4 lines with errors. And whenI tried to open it again the usual start up screen would appear
...
Loading xxx.con
Checking music inits
Checking sound FX inits
After that the window would close. So idk, I might try it again later.
Edit:
Tried it again, seems to work fine now. I'd like to test it some more but RR is a real bitch when it comes to testing as it takes forever to exit the game properly
See! When you posted your message today, I remembered RR, and wanted to play it again. So I dug out my cd, installed it, installed VDMSound (had to reinstall Windows some weeks ago), fiddled for a minute with its' settings, started RR and it worked. Flawlessly. Perfect. Just so.Tried it again, seems to work fine now. I'd like to test it some more but RR is a real bitch when it comes to testing as it takes forever to exit the game properly
But only since I have another mainboard! Before, with my humble (read: megacrappy) K7VZA, I tried for hours, days, weeks to get any build-game work at all, and never succeeded! Well, it would work somehow. In 320x200. With no sound.
So, now, I feel your pain, man!
I think I am just a lucky bastard. On the other hand, I remember you wrote in another post that you can run Blood 2 without crashing. You lucky bastard!
Edit: Why don't you post your error messages here? And what exacty happens when you exit RR?
Haha but in exchange I can't run blood now.
blahblahblah error loading save file header
after deleting the savefile
blahblahblah error loading demo file header
deleting demo files:
Finally get to the main menu and select new game and it crashes on me saying:
Error loading SFX File #35.
Funny enough I had that problem a while ago before I reinstalled windows (and blood was a fresh new install) and it would do the same stuff. But like after a week or so (Seriously) it suddenly would work fine.
As for blood 2, yeah no crashes BUT sometimes textures get fucked up (on weapons not THAT bad but you can see it) so I have to pause and switch details from High > low > high to force a reset
blahblahblah error loading save file header
after deleting the savefile
blahblahblah error loading demo file header
deleting demo files:
Finally get to the main menu and select new game and it crashes on me saying:
Error loading SFX File #35.
Funny enough I had that problem a while ago before I reinstalled windows (and blood was a fresh new install) and it would do the same stuff. But like after a week or so (Seriously) it suddenly would work fine.
As for blood 2, yeah no crashes BUT sometimes textures get fucked up (on weapons not THAT bad but you can see it) so I have to pause and switch details from High > low > high to force a reset
Sure you can! Its just a text file, and its only needed for DOS emulation. I quote myself:
Good luck!It is just that the vdms settings get overridden by config.nt in your system32 folder. In this file, find the last line, which says "files=20" and change it to "files=40". Thats it!
To be able to see this file you have to change the folder options in control panel. Check "Display the content of system folders", select "Show hidden files and folders", uncheck "Hide extensions for known filetypes", uncheck "Hide protected operating system files (Recommended)".
Hah I remember, the last time I did that I didn't reboot my PC after changing the NT file (That's why I thought it randomly started working xD)
It's working now, still I'd like to see Windows ports for Blood and RR. Whenever I run those games with VDM I have to turn off my messengers otherwise the game will close if I get a message
It's working now, still I'd like to see Windows ports for Blood and RR. Whenever I run those games with VDM I have to turn off my messengers otherwise the game will close if I get a message