Blood 1 at XPSP2 without VDMsound

Discussion about using or improving the BuildXP guide.

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fabulous
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Blood 1 at XPSP2 without VDMsound

Post by fabulous » Fri May 06, 2005 1:42 am

I can run my blood without vdmsound and the sound is normal.. why do you use vdmsound? I didn't get it..

I just had to use NOLFB to get high resolutions.. I'm playing at 800x600, full sound, no lag.. etc..

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Lord Molder
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Post by Lord Molder » Sat May 07, 2005 10:41 am

What kinda sound card u got?
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Post by fabulous » Sun May 08, 2005 3:43 am

it's a onboard 5.1 audio from nvidia's nforce1 chipset (MSI K7N420)

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Lord Molder
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Post by Lord Molder » Sun May 08, 2005 9:46 am

And you say its perfect? :shock: Weird,but ive heard that particular onboard sound is quite reasonable,it must just agree with Blood.Do you run any other Build games okay?
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fabulous
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Post by fabulous » Sun May 08, 2005 9:13 pm

I don't have any other build game.. and I can't compare the sound because I have never played blood on other S.O. and hardware.. :P

but hey, my onboard sound is from nvidia, 5.1, dolby hardware decoding etc...

btw I don't think blood requires anything better than a "SB AWE32".. which is the most powerful sound board in its setup program. And any shitty onboard chipset can do what a awe32 does.. am I wrong?

ps.: I installed VDMsound and blood run as slooooow as WXP on a 486.. :P

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Lord Molder
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Post by Lord Molder » Mon May 09, 2005 4:15 am

Im surprised a 486 could boot Win XP! :shock: I actually bought a 486 from a garage sale the other day and ripped it apart just for fun {and to see if the floppy drive still worked-negative :( } and it just looked soooo old! would have been a beast in its day though!! :D it had a whopping 16 meg of ram!!
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